Lightness novelty LLC today released an iPad app that provides the invisibility simulated iPad screen 2 on a table or a different environment, even though the device is moved. Invisibility ™ app is available in Apple App Store online for US$ 0.99.
Invisibility user simply takes a photo of the table, and then sets the flat iPad on the table or throws a corner. As the user rotates the iPad around its centre, or a corner, a perfectly stationary image of the table under always clearly visible.
Obviously, the screen has disappeared and the user is looking through the iPad as it moves. Even users can see the Interior edge of the iPad screen, and apparently cast shadows on the table by the empty iPad framework.
Dream of invisibility violation
One thousand and one nights the Lord rings and the Cape of Harry Potter, storytellers have dreamed of invisibility. Magicians use mirrors and sleight of hand to surprise audiences and make disappear the objects. While the iPad app invisibility may not yet be adapted to the size and flexibility of a garment or a coat, its method of base - combining cameras, motion tracking software and a large screen - can one day be combined with a greater variety of objects to remove.
Unique matching for iPad 2
Invisibility for iPad is based on technologies introduced the new iPad key 2:
The 3D gyroscopes that tell the app exactly how the iPad is currently in a turneda camera that allows users to take an image size of its environment, such as a table top
With accelerometers for the detection of movement integrated with all devices Mobile Apple iOS, and the iPad 2 high-performance graphics, invisibility attracts over a hundred images "fixed" every second as the blows of iPad, giving the image of the top - or any other image the user table chooses - a fixed including location reality and the orientation is apparently independent of the iPad. The iPad becomes a mobile window in a virtual world.
Of pantomime ™ technology introduced
The launch of the invisibility today also marks the introduction of the patent of the manufacturer of app Levity novelty LLC until Pantomime ™ software technology. Pantomime is disillusioned by combining information of motion sensor 3D in real time with models of software of other dimensions, including the locations of its corners and its screen, the shape and the size of the iPad.
Pantomime ™ is named for the technical use of mimes the illusion of a stationary object or the environment by the movement of the body. Taking one arm always perfectly in air that it moves the rest of his body, a mime convinces viewers that he is leaning against a wall or a table.
Same for the technology of the Pantomime. Inventor says Dr. David Levitt, "the basic concept of the same virtual reality is where, when you turn your head left, the synthesized scene moves to the right of the same amount, if you see a stable virtual world with its own reality." The main difference is now, instead of being attached to your face display, an iPad in your hands is a mobile window in the virtual world. Unlike head-mounted VR device, the iPad is affordable, convenient to move and easy to share. And now with the iPad 2, required motion detectors are integrated.
Pantomime ™ allows the iPad Magic
Invisibility, the first app to incorporate Pantomime ™, is designed for consumers who like technology and fun in the types of magical experiences enabled by devices like the iPad.
As transparent iPad tips of invisibility can be used to mislead or surprise friends. For example, rubbing a seemingly ordinary iPad home screen can progressively reveal the table below.
Since the app invisibility can transform any image in a homogeneous environment and without end with other images scattered on it, of many other gags, illusions and magic tricks are possible. Instant magicians have used the app invisibility to teleportation, time travel, read thought and similar gags, usually with a minute of preparation.
Table Top virtual world of Photos included
The invisibility app includes bonus experience: a gallery of Table top made Photo Album of the user - a virtual world of animation with physics as the amount of movement and friction. By moving the iPad, the user can browse the photos dispersed through a much larger than the screen virtual table. Users can move, zoom, stir and photos with multi-touch spin iPad gestures.
Users can also move, turn and largely shrink and stretch in the background, confirming that it is infinite and transparent. The results can be superb, disturbing - or hilarious. Swing thoughts landscapes desert lakes, sunsets in the sky of Tatooine multi-sun. In a single pinch, a beautiful girl can be stunning, symmetric twins of fantasy - and nightmare of the same octuplets. And overall, the iPad is a mobile window into worlds made from any photo that you have taken with the camera in the iPad, or Albums usually considered with its built-in Photos app.
The Table Top Photo landscapes offer users invisibility an overview of the types of interactive virtual worlds, games and other pantomime experiences makes it possible.
In the App Store shop today
Novelty of lightness offered peek an April fool to invisibility, which received thousands of downloads on 1 April, with a score average of 5 stars in the App Store. The version release of the invisibility is now available for US $0.99 in the App Store.
Words of lightness novelty LLC
Lightness novelty LLC, manufacturer of the iPhone and iPad to surprise and delight, applications was founded by Dr. David Levitt in 2009. Dr. Levitt was the founder and CEO ConnectedMedia and Hip Software, manufacturer of award-winning Macintosh applications. ConnectedTV of ConnectedMedia, one of the first apps "touch" designed to tap and stroke with your fingers, a Palm PDA has become a propelled web, TV custom guide and remote control.
Dr. Levitt earned his Ph.d. in Artificial Intelligence and the master's degree from MIT, after graduating from Yale in 20 years. He was research scientist, software developer and Professor at the MIT Media Lab, Atari research, research of interval and program of interactive telecommunications NYU. In 1990, he joined the team for VPL who invented the virtual reality, VR technology patent granted development.
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